

But, being torn between the life you’ve always known and the future you want can be a heavy burden to bear. He has a family now, though, and promises to keep. Here was a man who wanted nothing more than to find lost cities and unearth buried treasure.
#Uncharted 4 no gravity series
Previous entries to the series kept things predominantly lighthearted. The story takes a bit of a darker tone than previous entries, though, focusing on the choices Nathan has made over the years and those ahead of him. It’s a simpler game in that regard, yes, but one that never fails to impress.

There are no upgrades, there are no RPG elements to consider, just your typical action adventure. Mechanics are much more streamlined in the Uncharted series.

Don’t get us wrong, Nate is definitely aware of his mortality, and he seems to be much more keen on not dying this time around, but this is definitely an action experience as opposed to a survival one. There’s a lot of excitement going on, with much less of a fear factor than you’ll encounter in Tomb Raider.

The action that fans have come to know and love is still there, with all of the running, jumping, shooting, and “oh s*&!, how did I survive that?” moments still in tow. Where Crystal Dynamic’s second stab at Lara Croft presented an experience focused on the art of hunting and the need to survive, Naughty Dog’s final chapter in this epic series is all about one last score. Uncharted 4: A Thief’s End stands at the opposite end of the spectrum from Rise of the Tomb Raider. Killing, skinning, running, and close calls with death are giving a level of gravity that make these games a much more serious ordeal. Focusing on her state of mind as she comes to terms with what it means to survive and what it is that she must do. The series (so far) also has a heavier focus on Lara and her development. Having to craft upgrades for your weapons and deciding on what skills will help you most on your journey slow things down to a new type of pace. Not to mention, the light RPG components provide a different feel to the genre.
#Uncharted 4 no gravity plus
The need to slow things down and really examine the world, plus the ability to go back and explore with new abilities and tools, makes for more of a journey than just a high-octane adventure. A stronger focus on hunting and surviving help Rise of the Tomb Raider feel sort of like a polar opposite to Uncharted as a whole. The developers now have a better feel of who Lara is and what she is to become. Crystal Dynamics further defined what Tomb Raider will be going forward with Rise of the Tomb Raider.
#Uncharted 4 no gravity upgrade
Having to search for supplies to upgrade your weapons, using stealth, and that lovely bow helped the game really stand out amid all the other action titles. Yet, even with the similarities, Tomb Raider forged its own path by adding a suite of survival mechanics. Much more fluid controls, fast-paced gameplay, and platforming segments that felt a lot more like those you’d expect from Nathan Drake than from classic Lara Croft. Many were quick to draw similarities between the new release and Naughty Dog’s Uncharted Series. Lara Croft experienced a renaissance of sorts back in 2013 when the reboot to her series, titled simply Tomb Raider, released.
